System: Wii | Review Rating Legend | |
Dev: 8ing / Razing | 1.0 - 1.9 = Avoid | 4.0 - 4.4 = Great |
Pub: D3 | 2.0 - 2.4 = Poor | 4.5 - 4.9 = Must Buy |
Release: Oct. 23, 2007 | 2.5 - 2.9 = Average | 5.0 = The Best |
Players: 1-4 | 3.0 - 3.4 = Fair | |
ESRB Rating: Teen | 3.5 - 3.9 = Good |
Although games based on the Naruto mythos have abounded this year, few were as highly anticipated as Naruto: Clash of Ninja Revolution. This title has been in the works for quite some time, and has undergone a complete overhaul as a result of an extensive localization process.
The original Japanese version of the game (Clash of Ninja EX) featured characters from Naruto Shippuden, which is a saga that is yet unknown to American audiences. So the developers had their work cut out for them when they decided to re-formulate this one for the US market. They had to go in and change every single character, as well as some of the stages. And just for the heck of it, they changed some of the gameplay mechanics which had earned Clash of Ninja EX some flack abroad. So now that you know how much work went into bringing this game into your hot little hands, I'll bet you want to know how it is. Well, it's a little more than a mixed bag, but this one definitely sticks to the Clash of Ninja formula, and the repetition is starting to show.
Naruto Shippuden Clash of Ninja Revolution 4. EXCITING ANNOUNCEMENT! Starting May 1st I will be posting weekly updates, biweekly bonus content, and monthly demos!! As I am now moving deeper into development, I am migrating to Patreon as I cannot continue to devote time and energy to this project without minimum support. Oct 23, 2007 Ninja action for 1-4 players in an all new game designed specifically for the Wii Controllers. Battle your way to the top as Naruto, Gaara, Sasuke, or many of the newly added characters using the Wiimote and nunchuck to master the ninja arts. Train like a ninja and perfect your techniques as you progress through the ranks. Are you Hokage material?
One thing the Clash of Ninja franchise has been famous for is an extremely satisfying arcade-style fighting experience. And I'm happy to say that this game does not disappoint in this respect in any way. As long as you expect the formula. There are several arcade-style modes to choose from including the standard Vs. CPU mode, the character mode, survival mode, and multiplayer mode. The Vs. CPU mode has you picking a favorite character and testing your skills against the almighty A.I. Survival mode, as you may expect, has you trying to beat up as many foes as possible before getting a single KO. Multiplyer mode lets you face up to four of your human (and CPU) friends in a battle royale. The character mode has you picking a character and going through about a dozen battles. Even though all these modes sound great, I really feel that they're all too similar. Even the character mode, which you might expect to have some sort of story or connective device, is nothing more than survival mode with continues. This will no doubt please arcade traditionalists, but I feel that a game series that has five entries owes itself some growth in the gameplay department.
One area where this game really does grow, however, is the control department, which features some really cool options. Much like the upcoming Super Smash Bros. Brawl, there will be several control schemes that you can use for this game. For traditionalists, you can use an old GameCube controller, the Classic Controller, or the Wii-mote alone. But if you've fully embraced your Wii's motion sensing glory, you can also use the Wii-mote and Nunchuk combo. I tried out all of these options (with the exception of the GameCube option), and surprisingly they all work well. Each one takes some getting used to, but they're all fairly easy to pick up and play with. The classic controller affords those who live by the button-mash their glory with face buttons for basic, strong, and chakra attacks. The Wii-mote style has you flipping your controller NES-style for some more button mash fun. But the best control scheme had to be the Wii-mote and Nunchuk combo. The combo works by having you move around using the Nunchuk's thumbstick to roam around, flicking the Wii-mote for a standard attack, hitting the A button for a strong attack, and using the D-pad to initiate a chakra attack. And although these controls sound a little complex at first, once you get into the swing of things you'll find them quite natural. One thing about the motion-sensing controls that especially impressed me was the integration of motion sensing and button mashing. Games like Bleach: Shattered Blade, which relied solely on motion sensing attacks, suffered greatly from a lack of button-based gameplay. The motion-only controls lead to an unchallenging battle system that gave you one heck of a Wii elbow the next day. So kudos to Naruto:Clash of Ninja Revolution for incorporating the motion-sensing controls without relying solely on them.
Progress Continues We've already had 13219 updates since Dolphin 5.0. Keep up with Dolphin's continuing progress through the Dolphin Blog: October and November 2020 Progress Report. |
The Dolphin Emulator Wiki needs your help! Dolphin can play thousands of games, and changes are happening all the time. Help us keep up! Join in and help us make this the best resource for Dolphin. |
Naruto: Clash of Ninja Revolution | |
---|---|
Developer(s) | Eighting |
Publisher(s) | Takara Tomy |
Series | Naruto |
Platform(s) | Wii |
Release date(s) | NA October 23, 2007 EU March 18, 2008 AUS May 8, 2008 |
Genre(s) | Fighting, Anime |
Mode(s) | Single-player, Multiplayer (4) |
Input methods | Wii Remote + Nunchuk, Classic Controller |
Compatibility | 4 Playable |
GameIDs | RNXPDA, RNXEDA |
See also.. | Dolphin Forum thread |
Naruto: Clash of Ninja Revolution is an installment of the Clash of Ninja series. It is the first Clash of Ninja game released on the Wii in English, and was never released in Japan though it closely resembles Naruto: Gekitō Ninja Taisen! 3 only released in Japan. The game features 8 multi-tier stages. Also in an interview, a representative has also stated that some characters not featured in Naruto: Clash of Ninja and Naruto: Clash of Ninja 2 are featured in the game. Clash of Ninja Revolution covers the events of the Chunin Exams arc to the end of the Search for Tsunade arc (only briefly covering the Konoha Invasion arc). Clash of Ninja Revolution uses the same gameplay engine as Naruto Shippūden: Gekitō Ninja Taisen! EX.
- 1Problems
Problems
Inputs in Turbo
GameCube controller inputs are in turbo. Soundcloud to mp3.
Configuration
No configuration changes are known to affect compatibility for this title.
Version Compatibility
The graph below charts the compatibility with Naruto: Clash of Ninja Revolution since Dolphin's 2.0 Adobe acrobat x pro for mac free full version download. Opticon usb drivers installer. release, listing revisions only where a compatibility change occurred.
Testing
This title has been tested on the environments listed below:
Test Entries | |||||
---|---|---|---|---|---|
Revision | OS Version | CPU | GPU | Result | Tester |
r7468 | Windows 7 | Intel Core 2 Duo e7300 | NVIDIA GeForce 9500 GT | Perfect | Rafael |
Gameplay Videos
Naruto Shippuden Clash Of Ninja Revolution 4 Iso
|
![Clash Clash](https://i.ytimg.com/vi/_liGJwiVpGA/hqdefault.jpg)
Progress Continues We've already had 13219 updates since Dolphin 5.0. Keep up with Dolphin's continuing progress through the Dolphin Blog: October and November 2020 Progress Report. |
The Dolphin Emulator Wiki needs your help! Dolphin can play thousands of games, and changes are happening all the time. Help us keep up! Join in and help us make this the best resource for Dolphin. |
Naruto: Clash of Ninja Revolution | |
---|---|
Developer(s) | Eighting |
Publisher(s) | Takara Tomy |
Series | Naruto |
Platform(s) | Wii |
Release date(s) | NA October 23, 2007 EU March 18, 2008 AUS May 8, 2008 |
Genre(s) | Fighting, Anime |
Mode(s) | Single-player, Multiplayer (4) |
Input methods | Wii Remote + Nunchuk, Classic Controller |
Compatibility | 4 Playable |
GameIDs | RNXPDA, RNXEDA |
See also.. | Dolphin Forum thread |
Naruto: Clash of Ninja Revolution is an installment of the Clash of Ninja series. It is the first Clash of Ninja game released on the Wii in English, and was never released in Japan though it closely resembles Naruto: Gekitō Ninja Taisen! 3 only released in Japan. The game features 8 multi-tier stages. Also in an interview, a representative has also stated that some characters not featured in Naruto: Clash of Ninja and Naruto: Clash of Ninja 2 are featured in the game. Clash of Ninja Revolution covers the events of the Chunin Exams arc to the end of the Search for Tsunade arc (only briefly covering the Konoha Invasion arc). Clash of Ninja Revolution uses the same gameplay engine as Naruto Shippūden: Gekitō Ninja Taisen! EX.
- 1Problems
Problems
Inputs in Turbo
GameCube controller inputs are in turbo. Soundcloud to mp3.
Configuration
No configuration changes are known to affect compatibility for this title.
Version Compatibility
The graph below charts the compatibility with Naruto: Clash of Ninja Revolution since Dolphin's 2.0 Adobe acrobat x pro for mac free full version download. Opticon usb drivers installer. release, listing revisions only where a compatibility change occurred.
Testing
This title has been tested on the environments listed below:
Test Entries | |||||
---|---|---|---|---|---|
Revision | OS Version | CPU | GPU | Result | Tester |
r7468 | Windows 7 | Intel Core 2 Duo e7300 | NVIDIA GeForce 9500 GT | Perfect | Rafael |
Gameplay Videos
Naruto Shippuden Clash Of Ninja Revolution 4 Iso
|